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When tf are they removing baby nessie from the game? How long do we have to wait for this insanity to end?
Keep getting hunted down and knocked down by endless gank squads of baby f'ing nessies. Just got chased and taken down by 4 of them alone - they cornered me and I turned to put up a last defence, unloaded 250 energy ammo with LSTAR on them, but still got melted full purple shield 200 hp gone in two and a half seconds.
@georgewbutcher, @Good-Geeb, & @Nighthawk_107 In general, I like them because Nessies are cute and awesome, but as fighters, they're annoying. They seem to know where players are at all times. You could be hiding in a building, and then they would be trying to break down the door, and then the next thing you know, you got a Newcastle, Lifeline, and Gibraltar pushing you with 6 Nessies, (because the relic spawns two of them for some reason).
- Zulkiers8 months agoSeasoned Ace@Midnight9746
Yeah, I think the nessies should require line of sight from their user in order to track targets, or have a similar sightline as Crypto's Drone. By that first one I mean their user needs to see the target, and if user not see target then nessie not track target. That sort of thing.
This game has had PvE forever. Ever since I joined. I love the PvE more than the PvP because its more fair, albeit quite easy most of the time.
As in I could be swarmed by 8 prowlers and I still come out on top. In reality I'd probably be lunch.
They used to have armories where you fight specters, but they've since destroyed those.
The nessies are akin to spiders atm, but with more health? Seems like nessies are a bit tougher (more durable/health) than spiders imo.
And an insanely large tracking area that ignores line of sight. They should be able to lose their targets, checking last knowns and then returning to user, not hunting them without line of sight.
Nessies are fun, just a bit broken OP with the tracking capabilities.- 8 months ago
UGH!!! I am so tired of these nessie swarms. PLEASE FOR THE LOVE OF EVERYTHING REMOVE THEM!!! Seriously. Especially in the end game they are so unfair and not fun for players who actually have game sense. Just one more giant penalty for veteran players.
- 8 months ago
Prowlers and spiders you have to instigate by being on their territory and they don't work for any teams. Good Point but you can't compare them to the spiders because they are team utility
- Zulkiers8 months agoSeasoned Ace@georgewbutcher
They move like spiders.
They shoot like spiders.
They have a little more health than spiders.
Their initial targeting is akin to spiders lock on range.
Except the nessies don't know when to stop, or when to LOSE the target.
Spiders will retreat about 150m away from their home. Exiting line of sight for a while outside their home can cause them to lose you.
Nessies have gone over 250m away from me, and far outside my line of sight. The perimeter needs reduced and should use line of sight to reduce perimeter further so the nessies aren't going into buildings or around cliffs without their user.
Hey, do yall remember shadow royale's shadow prowlers? How was the AI for those? Did they stray as far away as the nessies?
If not, perhaps they should reduce nessie to shadow prowler perimeter.
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