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davkin09's avatar
davkin09
New Adventurer
4 years ago

New ideas for game modes fun less toxic gameplay in BR

Introduce a new casual BR game mode.

Have a player buy back scheme, where players can respawn eliminated teammates at the cost of materials found in game, even after their death box has expired.

Alternatively or in addition all eliminated players and teams get re-spawned in round 2 just as in round 1 with an added P2020 in their back pack.

What do you think?

5 Replies

  • The reason behind the toxic attitude in this game and other PvP games, too many are "try hard winners".  They are like the football player, who must be better than his whole team, no matter how many wins.  They are not even "happy" about winning, they will berate you for being the anchor dragging them down.  I am afraid it is a mental state of mind and no amount of changes are going to fix it.  We just have to be patient and polite, not that we are better than they are, we don't need to aggro them into doing something rash in the real world.  I like this game, it is a good game, with only a few flaws.  But changing the game will not repair the mental state of the player.

  • @davkin09 

    Hrm they tried something similar for a limited mode. I dont remember the details but I think all collected banners respawned automatically above one of the still living teammates every time the zone hit the new circle.  Perhaps you didnt even have to get the banner for it to happend....

    Guess it was kinda fun and the game become more of a tdm than BR but question is if this will make it more likely for randoms to stay in a casual game. I dont think the main reason why people insta-leave, sometimes even while just knocked is because they dont think they can be respawned into the game. I think the main reason is that most people just wanna frag and they rather jump into a new game with new possibilities than waiting a while for a teammate to respawn them, a teammate who they probably felt let them down in the fight they died in, 

  • davkin09's avatar
    davkin09
    New Adventurer
    4 years ago

    Thank you for your replies.

    I would like to say I may have been a culprit one time or another of quitting early as I had been bested.

    And we have all had games that we were quickly beaten or felt like it was an unbalanced fight. 1st rounds in pubs, for example, can be very brutal and unfair and if you land safe you may just spend half the game hunting a team to kill that will only insta kill you because they are better and have all the best loot.

    I guess it would be good to see a more forgiving version of the current BR that could be played more casually and lasts longer, all the while you feel like you have had a fun fair game.

    But yes, in response to one of your comments I remember a limited time version where you could respawn automatically with full loot over your death box or your death box was automatically collected on elimination. I think these are the versions of the game that would make pubs more fun and less toxic.

    A variation of these game modes would be ideal in my opinion for the casual player.

    All further comments appreciated.

  • Midnight9746's avatar
    Midnight9746
    Hero+
    4 years ago

    @BalladalidilaThey had two modes. One was called "Live.Die.Live", this is the one you're talking about, where teammates are respawned when the ring closes. Banners were not a thing that had to be collected. There was also a mode where banners were recovered automatically, this mode gave mobile respawn beacons.


    Something I wish they put into the normal modes, is the automatic banner recovery. This is for the following reasons:


    - Prevents teams from camping deathboxes (I know its part of the game, but its kinda toxic having to give up on teammates or die trying to get them)
    - Prevents having to deal with the banner animation, such as when trying to armor swap from a teammate's deathbox
    - Helps you focus more on the fight, and less on the possibility of being down a teammate

    The only thing about this, is that part of Crypto's passive (the picking up the banners one), would become unuseable, but he would still be able to use the respawn beacon and other things from his drone at least.

  • Anonymous's avatar
    Anonymous
    4 years ago

    @davkin09 

    It really determines what one considers "Toxic" behavior as Apex Legends to me is far from this. Someone wants some toxic gaming, go play LOL and/ or DOTA 2 for the first time. Apex Legends is a Disney movie compared to those games.

    Sure, people can get pushy, straight forward and/ or annoying, but it's kind of in BRs nature to be that, as most competitive titles are. It's everyone's fault and no one's fault at the same time.

    It boils down to the player's choice. Everyone has one, they don't always match up.

    If someone just wants to always be in the action, but gets connected to one that doesn't and another that is new, it creates an environment for very different interactions.

    The main issue is the matchmaking creating this environment, and not directly the players.

    I also don't think there is such a thing as a casual player, but more like causal gameplay. People play differently all the time.

    So in theory, if a game mode existed that was for casuals, how would one determine what causal is? Isn't that just lower ranked levels to be fair? Also, I think it's good for players that play causality to be in close contact with good players so that they can observe each other and learn new things.

    I do think Apex Legends needs a better way for people to get good with certain weapons and/ or abilities though. It's been lacking for some time. I personally think that Arenas should be removed (as it teaches the players nothing of BR) and replace it with control.

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