@Warz0ne_Legends Is Wraith op? Or are we as players just better? Look into it. Wraith isn’t making the stats, it’s us as players.
Maybe just get better instead of complaining that she’s op. Because we’re not leaving, so take this little handicap as a boost and do your best to beat us, but when I see you in a lobby someday.... I’ll be wraith, no matter how nerfed she’s gotten (9 straight nerfs and 1 rework, more than any other legend combined in the history of apex) and I’ll dominate that lobby.
The truth is respawn can’t handle that people who play wraith are just better at apex than the rest of the population, so they try to nerf the character to cause devoted players to either change mains or to allow for other, worse players, not legends, players to catch up.
They punish winning. If pathfinder players were the best they’d get nerf after nerf too, caustic just the same, lifeline, any other character, if the players played the game better, won more, got more kills and a lot of them did so on a specific legend you’d see more nerfs to that specific legend.
For example, if pathfinder dominated, it wouldn’t be the legend who did, it’s the players behind the legend. They’d be the best players at the time. At the end of the day this is an FPS game, and abilities only help to a certain extent. The better player will do better on a character that’s not their main than the worse player on their main. Take all the abilities away and you just have a movement and positioning based FPS battle royale game. If the best players choose a specific legend, why punish them for their choice?
The more wraith players win, the more we dominate, the more respawn nerfs our main, and it’s the same for every other legend. At its core, apex punishes those who do well, they punish the players who win, who play competitively, and who do the right things to succeed. And nothing shows the facts in that statement more than the 9 straight nerfs wraith has received because of in the devs own words, her dominance.