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I believe the problem starts in the higher ranks, then yall get upset you can’t trash noobs and enjoy the game and have fun anymore with your friends, I already know your going to say ‘’ we don’t want to trash noobs’’ as a defence but if that was the case y’all wouldn’t be making smurf accounts would you? Then yall move up the ranks trashing bronze silver gold platinum players all over again and defeating the purpose of SBMM
i understand yall just want to enjoy the game, but you ruin the experience for the other 90% of the player base so yall need to learn to play against players of your skill level and just forget about your K/D it dosnt matter nobody else cares about it but you, just play to have fun not to win its pretty much what I do in pubs I don’t try to win I just play sometimes we pull through sometimes nah
i watch staycation on yt his rank is like 3500 ish in predator so im going to just say that means theres atleast 3499 other predators with skills way beyond average players and Im sure Diamond Players are just as good but are not able to progress because of the full predator squads
My point is for you to have ‘’fun’’ it ruins the experience for everyone else thats why Im in favor for SBMM but I do agree they need to change something so yall can player with your lower skilled friends
Where Im at in SBMM theres not full predator/Diamond squads much but I have started seeing the trails since the xmas event launched so I believe they changed something I didn’t see any before the event but overall I feel its a solid lobby for my skill level it can still be hard in final circles even in mine theres still 4-5 teams left in a small ring not everygame though
Signed.
Today, after experiencing a dozen of so *casual* games all chock full of diamond & apex predators, for the first time *ever* I found myself saying "This isn't fun".
My duo partner agreed. We stopped playing.
By introducing SBMM into casual, they've:
1) Made solo & duo queuing nonviable for good+ players.
The higher up you go, the more important teamwork becomes.
The quality of teamwork with randoms is obviously far inferior to that of pre-made teams.
As SBMM doesn't seem to have any issue queuing pre-made squads, with randoms, solo/duo queuing is now just as suicidal as it is in ranked.
2) Forced everyone to play "try-hard mode" all the time.
Playing "well" is hard; it requires constant thought & concentration. Consequently it's tiring & stressful.
Casual used to be about kicking back, and having some fun playing with sub-optimal legends, and making yolo pushes.
It was obviously never optimal, but it was *fun*.
If I want stressful gameplay, I'll play ranked.
3) Broken friend groups, as mixed-skill pre-mades are no-longer viable.
Not everyone on my friends list plays at the same level; some are better, some are much worse.
If I play with them, they'll get pulled into terribly imbalanced games; we'll lose, they'll achieve very little, and the frustration will lead them to quit.
4) Made it harder for players to come back to the game.
I've just returned from a 2 week Apex hiatus; I'm obviously not playing at the same level that I was.
SBMM is matching me against opponents I don't stand a chance against at my current ability.
I can look past most of the bad Apex decisions Respawn has made over the past few months, but SBMM in casual fundamentally breaks the game for me.
If it isn't reverted, I think I'm properly done with Apex.
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