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@Stevoyd I think the cost you posted may still be a little high, but this isn't a bad approach either. I've been trying to avoid referencing the Fortnite model but if we're all honest this is what EA/Respawn's goal seems to be. An awesome free game that generates a lot of revenue through cosmetic purchases. I agree a single currency economy would most definitely simplify things, but would require a much larger overhaul. Bottom line is current cost all around don't seem to be fairly implemented to promote spending.
Can we get a bundle of just crafting metals in the store that is purchasable with Apex Coins or even Legend Tokens since they have such a limited use right now?
- EA_Blueberry7 years ago
Community Manager
Great post, @RecklessKaos ! You have a lot of interesting ideas that I'll make sure we pass this up to the dev team to look into. I just replied not too long ago to a similar topic around this in the discussion below too if you wanted to check that out.
- 7 years ago
Thanks @EA_Blueberry and will do
- 7 years ago
Great post and thx for taking my points into consideration. @RecklessKaos
Also great to know EA reps read and respond to these things. @EA_BlueberryGetting more info about what is planned for future updates would go a long way, but I think the 3 major points to take away here are:
- Make currencies both meaningful and obtainable. 3 Currencies might be one too many, but only being able to buy the bulk of items with the currency you have no control over obtaining at all is by far the biggest issue.- Add more avenues to obtain materials or items by improving in the game. Gaining an Apex Pack and/or some currency when winning /placing third would be a driving force to motivate people to improve in the game. It gives people a goal to strive towards that's not simply grinding.
- Allow people to support the game with meaningful purchases. Make the premium currency apply to more items at a time, offer bundles/skins at reduced prices on a daily/weekly sale, instead of only allowing some items to be purchased in a short time window.
As long as gambling money away on boxes is the biggest money sink, I will not spend a dime in this game, and I think many more players would attest the same.
- 7 years ago
@EA_Blueberry wrote:Great post, @RecklessKaos ! You have a lot of interesting ideas that I'll make sure we pass this up to the dev team to look into. I just replied not too long ago to a similar topic around this in the discussion below too if you wanted to check that out.
Good post @RecklessKaos and thank you @EA_Blueberry for you continued support in reporting our concerns and suggestions for improvements to the Apex Legends Development/Design teams for implementation consideration.
I appreciate it. 🙂
- 7 years ago
The only benefit of getting to lvl 100 is the badge, you dont get anything special out of it, just a normal apex pack. and whats the point of leveling if you cant anymore packs? And you cant do anything with legend tokens, since they just pile up and you wont use them for a looooong time. You could make the prices *, thats fine. just give us a use for them
- 7 years ago
Should be able to trade legends coins for apex packs since there is literally nothing to do once hit max level. Like how pubg does or kinds how siege does them you win get a chance to get with a roll.
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