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Great post, @RecklessKaos ! You have a lot of interesting ideas that I'll make sure we pass this up to the dev team to look into. I just replied not too long ago to a similar topic around this in the discussion below too if you wanted to check that out.
Thanks @EA_Blueberry and will do
- 7 years ago
Great post and thx for taking my points into consideration. @RecklessKaos
Also great to know EA reps read and respond to these things. @EA_BlueberryGetting more info about what is planned for future updates would go a long way, but I think the 3 major points to take away here are:
- Make currencies both meaningful and obtainable. 3 Currencies might be one too many, but only being able to buy the bulk of items with the currency you have no control over obtaining at all is by far the biggest issue.- Add more avenues to obtain materials or items by improving in the game. Gaining an Apex Pack and/or some currency when winning /placing third would be a driving force to motivate people to improve in the game. It gives people a goal to strive towards that's not simply grinding.
- Allow people to support the game with meaningful purchases. Make the premium currency apply to more items at a time, offer bundles/skins at reduced prices on a daily/weekly sale, instead of only allowing some items to be purchased in a short time window.
As long as gambling money away on boxes is the biggest money sink, I will not spend a dime in this game, and I think many more players would attest the same.
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