6 years ago
Ping Based Matchmaking
Theres needs to be Ping Based Matchmaking. Roughly 5% of the players Ive went against have actually been from Britan & Ireland and the other 95% have been from: Spain, Russia, Japan, Sweden, Germany,...
The difference between you and me is that you assume a hypothesis to be true only because you think its common sense, because you "feel it in your gut" whereas I actually test my hypothesis before I make up my mind. I have also seen players lagging on my screen, and Ive also experienced noregs hits....Doest that mean that immediately can draw the concussion that this happens because that enemy player has high ping? NO...
What you dont seem to realize is that the only reason why we did these tests was because we had the theory, just like you, that it was high ping that caused all these problems, but after we tested it, we came to the conclusion that that wasnt the case.
Like I said, "shooting around corner" (and getting shot around corners) is a thing when playing with high ping due to the client sided hit detection but its NOT harder to hit a player with 200 ping and his movement wont stutter on your screen. That being said, it can ofc be SOMETHING ELSE on the enemy client side that causes this, something that may often be linked to high ping players, like unstable connections or fluctuating ping etc. It can ofc also be a combination of many factors (enemy ping, your ping, lagging server etc) but JUST playing with stable 200 ping wont make a player with 20 ping have a hard time hitting you or affect how your movement appears on his screen. That is all am saying.
And just to be clear, we didnt just play squad with VPN against other squads, we played AGAINST each other, both in the firing range, and also a couple of games when we got into the same server and dropped far away and fought each other with different pings..
You talk the biggest amount of non-sense. Everyone knows that High Ping Players cause lag. It has been this way for a very long time, across all online games. You basically cheated to get results anyway. Like I said before, you obviously didn't see any difference because you used the means of cheating. Also, firing range runs off of your own connection not the server, so that can not be included in the tests. I suggest you go back and do more research because you are literally just using big paragraphs and big words so you don't sound as stupid as you actually are. Anyone with common sense and knowledge of online gaming will be able to see through your bullcrap. Also, the only people who argue that high ping doesn't affect gameplay are usually the ones that do use it for an unfair advantage. If you do more research, search up games that kick you if you go over a certain amount of ping because long behold, it causes problems.