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I know a few players and even the company would boast that it's a free to play game but the current skin/reward system is quite laughable. From a money making standpoint it only seems logical to reward players with the current archaic skins and offer those who pay something remarkable and unique. Of course no money is being made by players grinding. But it definitely gives the game a higher chance of growing. I'm currently at level 31 and can foresee myself becoming exhausted on grinding before I even hit level 100. Metals are ridiculously rare and to be quite honest I'd rather pay the normal $50-$80 for the game to open a prestige system for a far more advanced reward system. The current reward system seems broken from a free-to-play standpoint. And a cap at 100??? Ehhhh what? Maybe it'd break a future implementation that the developers have in mind? I really don't see why a cap was implemented other than the Battle Pass being their ultimate plan to prestige (which based off of the current system I would never buy into).
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