Forum Discussion
7 years ago
yap i know what u mean
but isn't it suppose to be work every time you jump on it ?
cause some situation just need to jump immediately.
if I throw a pad for 1-2 sec, run to it spend other 2 seconds I might be knock in last 4 seconds , right?
FPS game fight could be win or dead in per second.
6 years ago
Octane's jump pad has to arm itself after being placed, you'll visually see it pop up and audibly hear it activate. After that walking through it launches you, 100% of the time as far as I've seen.
Doesn't matter what speed you hit the jump pad at, it launches you the exact same whether you're healing or crouch walking, or sprinting/sliding. If you jump right after you're launched you can get almost double the height, but speed wise it's still the same.
You don't need to jump on it, but if you jump AFTER you're launched, so you hit Space as soon as you hear the sound and start to rise up, you'll go much higher.
I'd like it if the jump pad armed faster, though, it takes a little bit too long, I think.
Doesn't matter what speed you hit the jump pad at, it launches you the exact same whether you're healing or crouch walking, or sprinting/sliding. If you jump right after you're launched you can get almost double the height, but speed wise it's still the same.
You don't need to jump on it, but if you jump AFTER you're launched, so you hit Space as soon as you hear the sound and start to rise up, you'll go much higher.
I'd like it if the jump pad armed faster, though, it takes a little bit too long, I think.
- 6 years ago
Yeah, no.
Its 50/50 on whether or not it works for me.
And I give it the time to activate before I try.
- 6 years ago
Sometimes the pad can be beautiful like this 200 IQ Jump Pad Traps
(Don't know why it so small, but full screen helps)
- 6 years ago@Leo_the_Lion25 Nice playing man. I bet you use that trick all the time now. I sure would.