Forum Discussion
Remembering the state of the tickbox for playing solo's in duo's or trio's. The amount of times I was to fast and Q'd up without ticking the box, it's beyond funny.
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Calculate KD (kill/Death ratio) based of amount of games played, and not amounts of death
OR
make leaving the game before you're in a deathbox count as a death as well.
Explanation: Right now, if you leave the game after going down, the game does not count that as a death, thus doing so on a regular base, f* up the kd, as it's actually higher then what it's supposed to be.
Example: A guy played 200 games with 1 kill each game, so his kd should be 0.5 right? BUT he left 100 of them games early, thus before turning into an actual deathbox. and that does not count as a death according to the games logic, making his kd 1 instead of 0.5
EDIT: And I can imagin that having bad influence on your "skill" based matchmaking system.
EDIT2: Although I would love to see some of the more usefull QoL changes being implemented
- Fix your servers, cause well, they are trash
- Fix your matchmaking, cuase well, it's trash
- Fix your anticheat, cause well, it's beyond trash
- ...
- DYSPROssium5 years agoHero (Retired)
I've updated the thread with all suggestions!
We are getting quite a list here, nice. Let's hope some dev will take a look at it.
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