Forum Discussion
5 years ago
@DYSPROssiumI checked the list and i didn't see my Qol idea.
Not accidentally sprinting when auto sprint is enabled. Sprinting leads to a delayed firing of the gun.
The current setting is way too sensitive, we only have 2/3 or 3/4 of the stick to walk and then we sprint. In the heat of a close combat battle, we waste so much time by accidentally auto sprint gun firing delay. Which oftenly leads to our death.
It would be good if we could for example choose
at which % stick input, we autosprint. I would set my auto sprint to enable at 100% stick input.
Eshshshss
5 years agoSeasoned Ace
I just recently was informed that the icon in the profile banner (PC or controller) indicates not the input hardware (mouse&keyboard vs controller) but the hardware person is running (PC vs console).
In my opinion, base on the present dislike towards aim assist on the controller, it would be great if this icon would indicate input type, especially if M&K support for consoles will follow.
It would also help battling hacker situation given now when someone with PC icon beams/lasers you there is information vacuum - is the player that good, does he/she have hacks or just playing on the controller that by default has aim assist thus a seen accuracy.
Thanks!
- PsyhiX695 years agoSeasoned Ace
Loba:
- Reduce time when Loba can't do anything right after being teleported to target location. Personally I would like to see 1/2 of current animation duration.
- Eshshshss5 years agoSeasoned Ace@DYSPROssium I think that game would benefit from the introduction of a score/leader board and function/button to report and spectate any of the players in the lobby via that.
The format could be taken from the current arena's (map view) but stretched to something similar like it was in quake: https://www.esreality.com/files/placeimages/2011/85298-score.jpg
Basically, so that people could see all lobby players, I think their kills would matter as well plus the placement as soon as the team dies.
Also, spectate mode would become active only after the whole squad has been eliminated.
I see this as valuable information given:
1. people would be able to spectate anyone in the lobby and spot currently present hackers that introduce a function into the game that makes the game spectate not the killer but some random team in the lobby
2. people would see if high kill players actually get positive RP/good placement which is still a debate and might improve teamwork, gameplay
3. people would be able to spectate "the best" players and learn from them
4. see leaderboard might make people less anxious about kills, kill leaders and show that potentially not in every lobby there is a 20 or even 10 kill player, make them feel less like a "losers" when they have 0 or just 4 kills
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