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Every game has a point where solo-queue isn't viable anymore.
Here in Apex it mostly lies around Diamond, it's already not recommended in Platinum.
Communication is important, having players in a premade that are used to this will just help you in the long end.
It's a team game after all, you surely don't expect yourself to perform so well to just carry your teammates?
Changing the ranked system will not change this, since this was always a thing.
There are plenty of players that are willing to get into a premade, so don't make it seem like it isn't an option.
The Apex Legends discord has an automated LFG system, next to that there are many other servers where you can LFG.
- 3 years ago
@XHelperZ wrote:Every game has a point where solo-queue isn't viable anymore.
Not true. Some of the biggest competitive team-based games out there have the totally opposite design where solo Q is almost promoted. Take League of legend as an example. You can play as a full 5-man premade team in a separate Q but that mode is very unpopular. The only thing that matters is the solo Q rank. Last time I played, you could duo Q in that queue up to a certain point, but at high elo, you can only solo Q.
Same devs but Valorant also have heavy restrictions on premades which was more about RP penalties/tougher matchmaking last time I checked.
Another game where Solo Q is totally viable up to the highest elo is CSGO. Very few people play that game as a full 5-man premade in high elo ranked.
So to summerize; three of the biggest team-based games have totally different way of dealing with his. Promoting solo Q over premade Q at amateur levels wont hurt the professional scene since the best players will always sort themselves out and find a way to a professional team. And those mostly play in scrims against each other anyways.
Changing the ranked system will not change this, since this was always a thing.
Not true. Of course would a change in the system change the conditions for Solo Qers. The very reason why you usually get hardstuck D4 is ofc because of the current format of 3-stacks mixed with teams of solo Q in the same lobby. Apart from the obvious disadvantage of less teamplay for the solo Q-teams, I think the main reason for this is that the top percentile of all high elo players of course are incentivized to group up together.
One solution would be what already is rumored to be implemented, that is some kind of RP loss reduction for solo Qers. But the most obvious solution is ofc to separate ranked to one Solo Q and one 3-man premade Q. This would lead to the most fairest system from a competitive.
There are plenty of players that are willing to get into a premade, so don't make it seem like it isn't an option.
The Apex Legends discord has an automated LFG system, next to that there are many other servers where you can LFG.
This is true. Its very easy to find people to play with but this is just partly a solution to the problem. Who do you think are the type of players are lurking on those channels, especially on Diamond rank level? Is it the players who are good enough to get out of D4 or is it the hardstuck D4 players? And just like I already said; even on those LFG channels, the best players tend to only group up with each other. The only thing that will give anyone an equal chance of reaching the rank exactly where he is at skill wise is a SOLO Q only ranked ladder
- XHelperZ3 years agoHero+
I don't think League is a good example to use since it differs completely from FPS games.
It functions fine in CSGO because the highest ranks already know they don't get anywhere without communication, therefore solo queue will work out.
Go a bit lower to the ranks that are just in between requiring communication and those that don't need communicating to win, at that point it becomes hard to climb.
Once you reach the top yes it will become harder, but first you'll have to get there.
The professional scene... really? Because that would apply in your current situation?
Even then I don't think you can compare any of those games to Apex, those kind of games have a really low TTK whilst Apex has a much higher TTK.
You could better compare it with Overwatch, since the TTK there could be compared.
Communication there is a must for Diamond and above, now most solo queue players won't get through.
You're expected to perform well, why would we reduce RP loss for a solo-q player?
That would be acknowledging that Solo-q players can't perform as well as a premade, which you're expected to do.
You want to reach the higher ranks? Then you should live up to those expectations, we shouldn't adjust to players purely because they don't feel like taking that effort.
Separating the queues would increase queue times, not a good fix either.
This wouldn't even guarantee an increase in match quality or performance of players, though it will guarantee longer queue times.
Is it an issue to group up with hardstuck players?
You're one yourself after all, does that mean you're not trusting your own skill?
Honestly, that kind of makes it sound like you want someone to carry you.
It's a solution, try it out.
Game development 101 is to not change anything in a game until it's absolutely necessary.
You still have options, make use of them, otherwise it just feels like the system has to adjust to you instead of you improving yourself.
Also it isn't bad design if you can't solo queue, it just shows how great the competitive integrity is by showing you that it's required to perform extremely well with little room for mistakes.
The game was also designed around a team aspect, so there's no need in separating solo-q as it's intended to perform well as a team.
Try the LFG system, play with people like you, learn to play with others.
With that you don't even need to get into a premade, solo-q will just be fine if you communicate properly... like it has been documented in other games.
Some people just hit a limit, you can't always get better, so maybe you've just hit your best.
- 3 years ago
So "every game" is actually Overwatch? Haha."You're expected to perform well".
Well why even have ranks in the first place? Arent a silver player "expected to perform well" too? Why not match him against Predators? Because what we are discussing here is the design of the ranked system in terms of competitive fairness. Dividing player to compete against each other based on mmr/elo is just a valid tool to achieve this as giving competitive leniencies to Solo Qers who play against premades, or even dividing players to compete against each other based on solo Q or premades. These are standardized and well adopted ways of designing the competitive mode of games. That is not an opinion but an empirical fact.
Should Respawn adopt this is a question of OPINION though. What we discuss on these threads is OUR opinion wish to have it so. Sometimes it seems like you base your arguments on the assumption that Respawns design OBJECTIVLY is the most perfect design in competitive PvP gaming ever and therefore it it OBJECTVLY shouldn't be messed with. I beg to differ. I think Apex has one of the WORST competitive design which perhaps is necessary because of the 60 player lobbies. But if you randomly blind pick a set of players from the same rank, I think you would find the largest intervall of actual skill among Apex players, compared to other games.But you are right. Respawn doesnt have to change squat. I am totally fine with griding in Diamond-Pred lobbies with my premade squad and I am totally fine with accepting that Diamond probably is my peak rank with my current skills. And in the meantime, I just keep smurfing in low elo lobbies solo since Solo Q above a certain level is impossible. If that makes a healthy gaming environment for everyone is not up to be to decide. I just adapt to the system given to me but I will ofc have opinions how I think it SHOULD be.
"Separating the queues would increase queue times, not a good fix either."
If the solo Qers are necessary to to fill up diamond-to-predator lobbies then the system is broken in the first place from a competitive point of view. This means that a game requires "fillers" so that some can feed off. That is not good. But it MAY be necciserly because of the requirement of 60 players to fill a lobby, that I accept.
And regarding everything with LFG etc.
I dont know how you interpreted what I said as I having those problems and that I need carrying. I dont. I have both IRL friends and online-friends to play with. I was just arguing objectively about LFG as a solution.
- 3 years ago
You’re very condescending, rude, stating your own opinion as facts and completely unwilling to see someone else’s point of view. Got to agree with nerfmyaim here as based off the points he made it actually seems like he has some experience at higher elo. I solo to masters every season and then stop because what’s the point in getting stomped by 3 stack preds. Last season I couldn’t t get masters solo but if you look the first split especially you had pro players like ShivFPS that couldn’t solo to masters so maybe just maybe if actual pro players can’t solo to highest elo then the ranked system is broke
- XHelperZ3 years agoHero+
If I'm completely honest, I really do not recall writing an entire wall of text like this.
I'm not trying to see the point of another, I am well aware of how certain things might affect other things, though there's always another side, which I'd like to shine a light onto.
I do have my own opinion yes, I don't really try to put it out as a fact, so my writing style might have an effect on that, though then on that side you'd be making assumptions...
Not really to go further into this, but pointing out behaviour based on your own observations doesn't really bring something constructive with it, we can argue about the points being made but not the person itself.
Again, there are issues that should be worked on, though consider other factors to be a thing too, otherwise the chance of something being misadjusted will increase thus more problems could arise.
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