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Re: Adding damage falloff to all of the weapons

So the devs are putting a damage fall off to long range weapons? As the only two beam based weapons are the Havoc's single bolt with selectfire and the Charge rifle. Havoc damage fall off is debatable as mentioned its only after 70 meters but C.R. getting damage fall off? Its suppose to be a sniper, from a design stand point that doesn't make much sense even if it is a hit scan.

99 is practically a hitscan at cqc anyways so where is the damage fall off to that? 

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