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8 Replies
The main issues I'm hearing about are bugs that need to be fixed and some areas are lacking loot? Pretty annoying problems but nothing this game hasn't seen before. Beyond that are complaints about the change in play style which is... fair. I've never seen snipers as a threat so seems like it'll be interesting to try this new map out.
Changes to the weapons, Legends, and map might be too much for players to adapt to at first so that was a mistake. Still I can't wait to see what the actual issues are once things have settled down.
- @d3adc3II It's not about adapting bro, Literally every fight its people with a flatline/r301 or the new weapon, because lets face it they're both a lot more stronger now and op, they should have never buffed the r301, it was perfect how it was, now it's just a lazer machine, and honestly, it's actually really easy to combat a r99/peacekeeper, you just stay in medium to long range combat, or advance movement at close range can easily stop them from killing you, r99 has a fast clip, and most people were bad at aiming, so it was pretty easy to dodge bullets, the r301 was buffed up so it was as fast as a r99 pretty much, which I felt was balanced. Now close range guns on the map just feel useless for endgame, because its all just an open field.
Give this game a week mate, you might change your mind ^^ @hhnbbfggty66I never said that it was nerfed or buffed, I just said how I felt the gun was performing. And they never actually nerfed the damage output of the gun, they just reduced the clip size.
I would just give it a few more days to get use to everything. Maybe more attachments in the crates. There was a few games where me and buddies would open 3 to 4 crates and either no gun or no attachments.
I personally think there are crates all the place, and this encourages more scouting out areas and no just running around just to look for people. It kinda feels more like an actual experience rather than land, grab gun, shoot guy, win game. I love to land in the train area because there is so many rotation possibilities and crates in between just incase things get wild.
Ps: if you are playing crypto you can not only open doors but open crates as well, that way you can scope out whether an area is worth looting.
Adapt, people.
Adapt to the meta. Longer range does not mean you have to shoot from 500m away.
I'm so sick of R99-Peacekeeper combo meta in the past. This is a Welcome change.
Love it so far.
+100 👍
❤️
- @MoNosDirtyGaming Can’t really think of that many times I’ve been downed with a Flatline. The argument you have for the “lazer machine” R301 is exactly what everyone was loving about the laser R-99 last season...hypocritical community much? Simply put, people don’t like the fact they can’t bum rush a squad on the third party with an R-99 becuase the enemy squad can actually see you coming and do damage at range now.
@tronic1987Except with the R99 you HAD TO control the recoil, so it required skill, you also couldn't spray it from a long distance unless you had aimbot, which is why it was balanced, they also put the r301 in a position where it would beat the R99 at times, which is why both guns were balanced, this season the pulse rifle has 0 recoil, 0 bullet drop, can kill someone in 2 hits, takes 0 skill to use, and it's absolutely a nightmare to go up against, nothing can really combat it from long range if they've got their attention on you, you can't snipe against that person because they end up destroying you, even if your heads popped out a little, or even if you try to get closer to them because most of the time they are just sit on a heightened position.
If you aren't in high skill lobbies you won't see that much, me being with 11k+ kills i'm always in lobbies with sweats, so now you know my predicament.
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