Forum Discussion
So I just spent my evening playing the new Control event.
I must say, I enjoyed it a lot. But there were a few places I would like to request some small tweaks.
- Although we were playing 9v9, it felt like it was just me and my two squadmates in the middle of all the chaos.
There wasn't really a sense of having 6 more teammates to help out. I think it would help a lot if there were the ability
to communicate with the other squadmates, see their loadouts, their health, and their position etc. I understand voice chat
could get pretty crazy with 9 people all making callouts (might be worth a try though?), but what about pings and text chat?
I think that would really help the 9 member team's cohesiveness and make the game a lot more strategical and fun.
It will feel like you're actually working together with those other 6 players.
- Somewhat related, it would be nice to be able to queue in with friends and have a 9 stack team all chatting on
discord or something.
- I think instead of the auto heal the way we had in that other ltm a while back, offering infinite cells/bats the way the syringes/medkits
are would be nice. It would give you the ability to heal when you want rather than wait behind cover for the autoheal to kick in, while also
making it take more skill, because you'll have to find safe place that you can pop off a battery or whatever you need.
- Please add the minimap into control mode. It seems to be missing and makes analysing where your other teammates (as well as your own
3-man squad) are very difficult. Just adding this will help bring the chaos under control a lot and improve team cohesiveness.
- Too many Krabers. It seemed like every game, multiple people had Krabers. My friend who I was playing with literally grabbed one every
single game we played. Try turning down the spawn rate of Krabers in the care pack for Control mode.
- I'm not sure I like the preset loadouts. Its fun in the occasional ltm, but (I assume and hope that) this is going to eventually lead to a permanent
mode and I personally would prefer something more like the buy phase system in Arenas.
- Matchmaking seems to be kind of unhealthy like with the rest of Apex modes
Other than that, the mode was incredibly fun and I enjoyed it immensely. I would very much love to see it as a permanent mode in the future!
- 4 years ago
Another point I'd like to add is to have refill options for when players leave or get disconnected from the match. 7v9 puts the team with missing players very behind and doesn't make for a fun experience. I think the game mode is awesome and just needs some polish.
- EA_Kent4 years ago
Community Manager
Hi everyone,
I saw a few threads popping up about the Control LTM, so I merged them together so we can keep all the feedback in one place.
Thanks for taking the time to let us know what you think so far. Please keep the feedback coming!- 4 years agoGreat mode and a lot of fun, but can be improved.
- Spawning on teammates should be added. With the current spawning options, it is very hard to organize a push. Once the match starts tipping in favor of one team, it is almost impossible to recover
- Point B in the Storm Point Barometer map is way too OP. The capture point need to be changed. Once you take the point, you put 3 people up top snipping and the game is over.- Snipers and Marksman weapons are very very very over powered in the Barometer map. They need to be removed.
- My suggestion for fixing point B dominance is to make point B a moving target and not stationary point. Make it that it spawns in different location every minute or so.
- Lastly, joining in progress games. In this mode, if a player leaves, the game is ruined for everyone. I think adding a feature where players would be added to already in progress games if the game have not reached half point yet, can improve the experience of everyone.
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