Forum Discussion

Re: Energy Weapon Feedback

Yep, that's the problem... they're all "Early-game" only weapons, and the rarity of their drops and ammo means they're pointless pickups if you're in extended fights at the start against multiple squads... you ARE going to run out of ammo, and you AREN'T likely to find additional ammo.

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  • @Stevoyd wrote:

    Yep, that's the problem... they're all "Early-game" only weapons, and the rarity of their drops and ammo means they're pointless pickups if you're in extended fights at the start against multiple squads... you ARE going to run out of ammo, and you AREN'T likely to find additional ammo.


    Changes need made but they aren’t awful.  In fact I had an 11 kill 2391 damage game with just triple take.  The odd thing is some of the hits are 17 and other random ones actually hit for what it should.

    devotion and havoc are both good but in a game where wingman dominates this hard obviously has issues.  Light energy weapons have so many upagrades available that make them shine late.