Forum Discussion

Re: Fill & No Fill

@FaIIenAngeI777 I think adding these options would help solve the problem with players dropping solo or rage quitting as soon as they die in some cases but a lot of players leave for many other reasons like bad teammates or are just impatient and they just don't feel like sticking around but I am all for adding these options as I think they will be a great feature to have on Apex and would fix part of the leaving issue and would help avoid the need to add penalties in casual

2 Replies

  • TheJumpingJawa's avatar
    TheJumpingJawa
    Seasoned Ace
    6 years ago

    Just separating solos and premades would be enough to reduce the toxicity of solo play for me.

    I'm so sick & tired of facing off against 3-man pre-made predator squads with useless randoms at my side. (or, more often than not, off on their own getting killed & D/C'ing)

    It makes a mockery of what SBMM is supposed to accomplish.

    Either fix it, or scrap it, 'cos the game experience it's creating for diamond tier players who solo queue is utterly toxic & not at all fun.

  • FaIIenAngeI777's avatar
    FaIIenAngeI777
    6 years ago

    @TheJumpingJawaLate at night if i decide to log on a bit i usually get queued with 2 predators so I understand how frustrating it is for you in higher lobbies... its frustrating enough for me in lower lobbies

    My lobbies are anywhere between level 1 to players with 2-3k kills usually but sometimes a 6-8k kill wraith or Lifeline will slip in other than that I havnt seen many predators during the day time besides waking up one morning and Diegosaurs was the champion so we all joked that we should kill ourselves now lol and I was queued with Neenie one day but I have issues when I see a premade squad with 1-3k+ kills each as the champion while im over there with a level 27 and a level 36 with less than 20 kills each...im better off alone than with them in most cases