Re: fix lifeline ult
I would say 70 % of Lifelines strength is the heal time reduction passive, 20 % the revive shield (can be extremely OP in some situation but it can also make a revive impossible in other situations) and 10% her ult. The ult is nice and can be valuable for the team but I dont think anyone play Lifeline for it. Usually you only need the first one since, at least in my experience, loot isnt a priority so far in the game when you get the second ult. So if you wanna buff the loot in the Ult package, you need to nerf other aspects of Lifeline, and at least I would NEVER play her if they for instance remove the heal time reduction.
And I agree with @E9ine_AC. Your attitude i terrible. "They steal loot from me ".