Re: Footsteps
@tdnuhn00 its a bit odd as the lack of footsteps is not a constant issue. It must be either a conflict in the software or theres some sort of hard limiter thats chooses which sounds take priority and in some instances makes the wrong choice.
The latest one was a creeper 😃 creeping up silently from behind me, no footsteps at all.
Its very interesting to me that with a full on fight going, that the speakers still give full on distinct clear sounds that are not muddied, nor distorted. So they do know what they are doing and my 2 cents is more for a 0 in the wrong place in the coding and is proving very elusive to find.