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CroL0co's avatar
CroL0co
Rising Veteran
2 months ago

Vertical audio is a mess and "no sound" is still there

While the enemy footsteps are louder when the sound works and the horizontal directional audio is quite good it all falls appart when it comes to vertical audio. When in a building there is no way to tell if the enemy is on the same floor, under or above.

Also the "no sound" issues are still there, as usual mostly when somebody is behind you, when it counts the most...

4 Replies

  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    2 months ago

    Thanks for the post and feedback CroL0co​!

    What kind of audio setup are you running, just at a basic level? Are you using speakers/headphones/a sound bar, etc.?

    You're definitely not the only one sharing this, but any info we can pass along regarding what you're experiencing this on specifically is much appreciated.

  • This new sound isn't any better, and many people on Reddit have already confirmed this.

    The sound is nonexistent, and the balance is even worse.

  • CroL0co's avatar
    CroL0co
    Rising Veteran
    2 months ago

    I'm running IEM headphones, raw stereo audio directly into the 3.5mm motherboard jack with no additional equalizers or similar.

  • CroL0co's avatar
    CroL0co
    Rising Veteran
    2 months ago

    I've been playing this game since day 1 and I can say that the "no sound" issues were never worse. I don't know in how many instances people were right behind or near me and there was 0 sound at all, it's basically unplayable...

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