Re: [Guide] How to report users and cheaters
Months after launch, hundreds of thousands of players supposedly banned, yet brazen cheating is still frequent.
Regardless of what content accompanies the next season pass, I won't be buying it unless the issue of cheating is properly addressed.
I grew up during the golden age of online multiplayer, when we had private servers, where cheaters were exceptionally rare, and could be quickly & easily dealt with there and then by admins.
Where communities existed around each server, leading to more meaningful & memorable games with & against players you were familiar with.
Where your ping was determined by nothing more than the connection quality of server & client, and latency was something quantifiable that players could adapt to.
Back then most could only dream of a 30ms ping; 56k modems were stuck at 150-200ms, ISDN roughly half that.
To think with all our networking advances, we're stuck playing modern games with net code that's so overburdened with lag compensation, and servers so under provisioned and over virtualized, that we're seeing 500ms+ of latency between clients.
It's kinda sad what 'competitive' multiplayer has devolved into in order to accommodate the mass market.