Re: Matchmaking its terrible
@PsyhiX69 wrote:The way I understand the EOMM is that it can be tweaked for individuals. So for each of us it can be tweaked differently.
TBH, the theory that Apex uses EOMM is very unproven and actually more a speculation. As far as I know, the background for the claims of an EOMM basically originates from two things: The first is a published study made by EA and the University of California that examines the difference in player retention between traditional skill based match making and "other" ways of matchmaking, which they call EOMM. The other is a patent that EA filed for a certain EOMM algoritm.
I think this is a prime example how a rumor/speculation can become a truth on the internet =). I mean, just consider that EA is just the publisher of Apex and not the developers so nothing even points at that Respawn would implement a EOMM even if EA would use it in their games. Respawn has even officially denied the usage of EOMM in Apex; a head coder said this on twitter:
"It's not EOMM; no one working on Apex matchmaking has read the patent. Titanfall matchmaking has some resemblance to Trueskill, but Apex Apex does not. Games optimize for engagement. It's a false equivalence to say that means it implements EOMM or is nefariously designed."
He could ofc be straight up lying but why would he since he admits that optimizing for engagement is the general way of making a game (which is kinda obvious; ofc they try to make a game as appealing as possible). In the end, all we are doing is speculating since Respawn wont talk about whats going on under the hood of the matchmaking. But IMO, I really think that the patterns and behaviors of the matchmaking can be explained with the player skill distribution in a random/unrigged/non-skill based matchmaking, rather than an "evil" EOMM, rigging the matches against you.