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There is a reason Quake Live, Quake Champions and other highly competitive games have multiple configuration options for acceleration such as those that I requested in my feedback post. (The engine Apex uses was from Titanfall, which was based on Source, which was based on Quake). If you don't want to use acceleration that's fine, but there are players accustomed to acceleration set ups beyond "on/off" who would very much appreciate proper options for it.
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