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Re: Nothing was fixed in APEX

@redsunschan Well...

Audio - Kinda requires the game to run on a new game engine, and this takes a lot of time and work.

Cheaters - They're working on it. While there's still a lot of cheaters, I have seen some improvements.

Servers - As far as I'm aware of, the servers run on 20hz, (or 20 ticks), and those would need to be upgraded before we see any improvements in connection. Also as far as I'm aware of, the servers are under a contract, (with who? I don't know), EA/Respawn can't just switch the servers out right now.

Character & Weapon Balance - In a game like Apex, (even games like Fortnite), the meta is always changing. As the seasons go by, each thing has to get buffs and nerfs. There's a lot of different legends and weapons in the game, so the balancing can be tricky. It may seem easy to us on what should be buffed and what should be nerfed, but we're not seeing things from a general perspective, only from our own. That's not to say that nothing needs to change, more so that the devs have a lot to look into.

Controller - They did change the aim assist for players on console playing in the PC lobbies and for players on PCs who are using a controller. It doesn't affect those who are on a console in a console lobby. Part of the problem as well is that some players are using things such as strikepacks, chronus zen, and XIM, which makes the aim assist seem more broken than it really is. True console players have a hard time playing in PC lobbies and those in console lobbies, its quite clear who's better on a controller VS someone using hardware to cheat the aim assist.

1 Reply

  • redsunschan's avatar
    redsunschan
    New Scout
    1 year ago

    Audio

    Which means they CAN NOT fix it and NOT FIXED it yet. Requires a lot of time and work is just an excuse, everything in development requires a lot of time and work, it doesn't mean I can let a serious bug exists over season and season and still not giving any progress.

    Cheaters

    Nope, there are still tons of cheaters playing in rank and mixtape, nothing was changed in Asian server.

    Servers

    It's not about the tick rate, it's about the disconnect issue and high package lost issue, increasing the tick rate is not related to their problem, and it will only make the package lost issue even worse when the server cannot handle the traffic.

    Character & Weapon Balance

    "It may seem easy to us on what should be buffed and what should be nerfed, but we're not seeing things from a general perspective, only from our own."

    Actually it's pretty simple, just tell me the duel mozam is balanced when it can literally help me to delete a red armor player in 2s.

    It's not about which weapon need to buff or nerf, they just never tested their own game before release it.

    How can a basic white weapon stronger than a red weapon? I think it's a simple logic and in a "generate perspective" right?

    "That's not to say that nothing needs to change, more so that the devs have a lot to look into."

    May be they just need to "PLAY" their own game instead of "LOOK INTO" if they want to know what is wrong in this game. Everyone can feel what's wrong in this game except them.

    Controller - "They did change the aim assist for players on console playing in the PC lobbies and for players on PCs who are using a controller."

    I know, because I'm the one who changed to use controller to get master. Meanwhile I'm still destroying the MNK player with a duel mozam with 0.3AA, and most of the pros are still using controllers. It's nothing about cheaters and convertors, it's about AA is still overpowered.

    And yeah, still nothing was fixed, just excuses.

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