Nice to read same kind of thoughts.
Fuse is offensive legend. Kit that Fuse posses dont provide offensive abilities compared to other legends in same category. Other legends have means to escape or relocate or chase or hinder enemies movement. Fuse fall short of this. There is no -OH SH…-button for Fuse.
Of course you can have killer plays with spamming nades and clusters and motherload but it is pretty rare to pull these feats off or really gain advantage with these. Occasionally you can make use of this torrent of nades but when you compare how many times better is wraits passive and Q, or Bangalores smoke+ulti or octane stim+jump or Ash’s arc snare + phase breach…well you get the point here…=)
Fuse could be super viable and even more fun to play with if Respawn/Ea would make some modifications to him.
First thing would be make knuckle cluster so that it could really be a tool for push or escape. Fuse needs mobility and with different kind of knuckle cluster it could be done. If Fuse can't have mobility then there should be a way to take movement away from enemies or give Fuse advantage over them in someways when using tactical.
example…
If Fuse is hitted with knuckle cluster he gains speed. Enemies are slowed for small amount.
or
Knuckle cluster visual hindrance should be so little to Fuse that you could use this to gain advantage in fights.
or
Cluster would deal no dmg but block vision and sound for a short time (Flashbang style)
Fuses ulti way too optional to make good use out of it. And with kit that other legends have it can be avoided in soooo many ways.
Suggestion for new ulti:
Cold one
Fuse grap a beer. Gain temporary firerate upgrade.
or
Guitar Solo
Fuse shreds a killer solo. Ramp up whole teams speed.
Or
Six Pack
Fuse tosses down a six pack. Whole team gain temporary firerate upgrade.