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Re: Why revenant is not meta?

@Sir_Named Just like in shadowfall, A single shadow can't do much, But think about 3 shadows charging at you with Revenant having full health. Also I can't see how that would make it more situational. You can use it to do things other than pushing an enemy. You get higher speed along with infinite climbing ability which would help you to flank, Escape, Hide, And get to specific places quickly. Not to mention that you can perform good while in shadow mode and do a massive amount of damage. It may seems hard but it's possible.

3 Replies

  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @SERPENT_DESCEND 3 shadows would still only eliminate 1 person or 2 at most in a regular situation.
    Also, basically having 2 extra lives is kind of op. Getting killed in shadow form returns you to town instead of death, then when you get knocked normally you return to the totem AND become a shadow. This is really op, as this could basically save someone from death twice, meaning the enemy team would have to beat each of them 3 times in order to win.
    Sure, it’s possible to do well as a shadow, but hiding isn’t really the purpose of the totem. Revenant would really be the one doing the damage, which puts him up as a target, and then the two shadows would have to flank or something or else they’d just get one-tapped and blow away in the breeze. Even if they do flank, trap characters like Caustic and Wattson can easily counter their measly 25 health. The best way to win with a totem would just be to let the revenant do as much damage as it can while the other two distract.
  • SERPENT_DESCEND's avatar
    SERPENT_DESCEND
    Seasoned Ace
    6 years ago
    @Sir_Named I don't get what you said about the 2 lives thing. I will assume you was reffering to the rework part., I meant when you return to the totem and become a shadow then you run out of health you would be out of death protection and you will be knocked down. Also it can done so Revenant is the only one who receives the buff. In that case the area limit around the totem should be increased a lot because Revenant would need to use his melee damage.
  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @SERPENT_DESCEND I’ll admit, I did kind of link two ideas that you probably weren’t intending to go together.
    First, the regular if you run out of health in shadow form, you return to the totem. Basically +1 lives but with a some disadvantages.
    Second, if your idea that if you get knocked, you also return to the totem and go into shadow form. That’s again a +1 life, so your enemies would have to kill you 3 times in order to win.
    My apologies, these things wouldn’t both be implemented. I misread your post a bit.