i just want auto revive removed or given a cooldown, the cooldown can work in a number of ways ranging from a rework or giving it some sort of an energy guage like we have with Valkyrie’s jetpack and I think other passive abilities need a cooldown energy guage like Gibralter’s Gun Shield or Seer’s passive
I had a rework idea for lifeline but I don’t fully remember it...
passive: can carry 2 more syringes/cells per stack and 1 more med/batt per stack, MANUALLY revive players WITH A SHIELD based off of her teammate’s current knockdown shield levels
tactical: would be the same as now but she would be able to ‘’send’’ her doc drone to her current teammate’s locations so it can be used like you see in the trailers where its next to your teammate while they are sniping or defending a location or she could deploy it for herself as usual
Ultimate will no longer be a care package that shows every squad in the area your location, the ultimate will be the auto revive mechanic and the player will receive an indestructible shield like pre season lifeline used to have while they are being auto revived and the cooldown will be 60-90 seconds or something short ish like Octane’s Jump Pad (This ability could also feature the ‘’auto send to current location’’ feature like there is on Rogue Company but it depends if that would be balanced or unbalanced for BR)
note: imo besides removing her care package that gives guaranteed upgrades, overall this would be a buff compared to the current lifeline and doesn’t sound completely game breaking to me because the shield was never the problem and the new passive shield will have strength depending on their knockdown shield levels (I’m not sure what change a gold knockdown would get compared to a purple though)