Forum Discussion

BamCvlt's avatar
4 years ago

Remove Seer's Stun/interrupt

Seer is pretty broken. His sights can see through walls and detect enemy players, he can view enemy HP bar, massive AOE for tracking, his Alt is massive, but literally the worst for me is the interrupt when healing and reviving team mates. His interrupt makes me not want to play the game anymore, it blinds you for a split second as well. I would really like to see his Interrupt removed on the next update. I don't enjoy the game as much as I use to because of interrupt.

2 Replies

  • @BamCvlt My personal opinion on how to go about it is:

    Passive:

    - Change the arrow indicators to just be heart beat sounds. Let Seers FIND where people are, instead of just easily tracking them. Heart beats still beat faster for less health

    Tactical:

    - Pop-up warning, letting you know if you're in the tactical, because right now, it seems to be hitting even after you get out of it in time, and its hard to tell if you're within an enemy or friendly Seer's ability

    - Make the ability not as wide, it doesn't need to be able to everything without issue. People say things like "oh it requires high precision", yet I hit most of my tactical

    - The 10 point damage needs to get removed

    - Maybe reduce the distance on it

    Ultimate:

    - Needs to take longer to charge, it doesn't need to be ready as soon as Octane's ability is - that's too quick.

    - Should only really track legends who walk/run within the dome, and not shooting. This basically makes it to where Seer and their team knows where you are, even when you're sneaking through the ultimate, due to gunfire making your location known. Fuse's buff already pretty much covers this.

  • Yes, I agree. I think his kit would be fine if they 

    1) removed interrupt, the blind-effect, and tone down the graphical effects of the "AoE tunnel" 

    2) decreased the duration of the ULT a bit. I dont mind the size but the duration is far too long. Make it so you must use it tactically and use it to coordinate like ONE push, not so you can chill in it and fight entire fights.

    3) Make the heartbeat-passive not work on stationary opponents. This addition to the game makes me wanna jump from the map in ranked if two of my teammates are timed out and I must play for placement. Before, you at least had a chance to play one man army gorilla style, avoid three man teams, pick off other solo players who tried to hide, and wait for the perfect opportunity to third party just as one team finished the other.  But now, thats impossible. With a Seer in most teams, they will find you, start to chase you and you are dead if you arent playing a Movement legend like Octane or Path.

    Edit:

    Omg I just landed hot in the houses east of the train station at Fragment east and 1v3 and got purple armor from white, the last had yellow knockdown so I started a finisher to fill up my armor. And then when it was 1 second left I got RANDOMLY hit by a Seer Q from the teams still was fighting in the train station, i.e not even aiming at me and the finisher interrupts . This is the kind of random BS that Respawn think is makes a good competitive FPS. Big lightning effects, explosion and random BS that prevents the more skilled player to win against the less skilled.  

Featured Places

Node avatar for Apex Legends Feedback

Apex Legends Feedback

Give feedback about the Legends, maps, weapons, loot and more in the Apex Legends community forums.Latest Activity: 1 year ago
34,050 Posts