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PurpleGuyH3's avatar
6 years ago

Revenant is an amazing legend but has some flaws which must be addressed.

I'll keep it quick.

Passive: climb needs to be higher (rarely useful currently) and a bit faster at the end.

Tactical: better showing of effect radius but that's not as big

Ultimate: NEEDS LONGER RANGE. If you put it down you can barely push any distance at all so if they run away even a little your ult is useless and the totem is really easy to wait at to kill anyone who spawns back there because it's so close. Also if you put it down at the edge of a building in capital city a single building away is your absolute limit so how are you supposed to push anywhere open? (it's really not possible unless you drop totem in an incredibly exposed spot).

Hope you see this Devs and thanks for your time.

2 Replies

  • @PurpleGuyH3I lost a game because I didn’t realize we had to activate his ultimate after we place it... also 15 seconds or whatever is too short of a timer... it needs to be slightly longer

    His climbing ability is trash... they made it sound like it would be awesome but it can barely even climb 2 floors thats lame it should do 3-4 

    atleast

    so far all renavant is good for is his voice/look, crawling faster, and disabling abilitys... his passive and ult are broken on day 1 (day 1 for me) lol

  • @PurpleGuyH3 Passive absolutely should've been much better. The guy climbed what looked like a skyscraper to the highest story on sheer glass.

    Tactical I also agree with you on, but I also think it should be more rewarding for those who directly nail opponents with the projectile, like the arc star. 5 extra damage and 3 more seconds on silence would be cool.

    Ulti should have a few more meters in range? But not so much so that's it's practically safe to pop ulti and push from it. What I really want is to remove that awful white screen effect when you get sent back to the totem. It's so unnecessarily long and disorienting. 

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