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You would get teams that would get knocked by the ring, and then revived by a teammate over and over again, boosting their points.
If you think players won't abuse easy points like this, look back at S17, where placement was heavily rewarded for placing at least top 10. Rats everywhere.
Also: I don't use the words "rat".
There's zero concensus behind that, and having teammates wiped out doesn't mean you should suicide and ruin hopes just cause your kiddy teammates died early.
Fighting for every point is not being a rat, it's being a tiger.
- Midnight97462 years agoHero+@Doc2FX I meant the teammates who, (off drop in S17), would land in spots, like on the back of the game's banners, on mountains, on cliffs, off the edge of the map, under the map, etc. and would be not moving, (or AFK) for most of the match to gain points.
- Doc2FX2 years agoSeasoned Scout@Midnight9746 Oh yeah. People who actually fight against the "blobbification" of Apex Legends maps.
Well, if the maps were designed so that it would be possible to properly hide (it is, but only against dumb opponents), I would somehow support this. But long gone is the time of Counter-Striker maps, we need complexity, not deserts with a couple of square buildings.- Midnight97462 years agoHero+
@Doc2FX The players who lose a teammate or two and are forced to "rat", aka "play it smart, as to not get wiped off the face of the earth", those players, I'm not calling a rat at all. They're doing what they must to win. The ones who do that as their first choice, those are the rats.
Which is in a joke cracked by Conduit in one of her voice lines, which is a reference to how players play the game.
Conduit: What is everyone's game plan? Hot drop, turtle, rat, or what?"
For those who don't know what each of those mean, here:
Hot drop: Landing in an area with 1 or more teams, to fight it out and see who comes out on top. AKA everyone landing at Fragment East on World's Edge. (There's a reason why its called "Streamer LZ", LZ meaning Landing Zone).
Turtle: Heavy on defense, little on offense, players don't take too many chances and slowly move into the next ring, each closing, (from what I'm understanding)
Rat: Hiding the whole time, or most of the match in some odd corner or region out in Narnia, hoping to not get found, and wishing for the ring to close over the rat spot.
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