6 years ago
"Shadows are broken as hell."
Now I get the event just launch 2 hours ago or more depending on when you see this topic but shadows are broken. Now shadow do have about 30 health so most weapons will one shot them and you do get h...
I agree entirely with this. And I have come prepared with some solutions( that would most certainly need tweaking):
-Perhaps the EVAC ship has weaponry that targets the shadows so they can't camp it easily.
-Their melee attack do half the damage it does now, making it possible to survive a lone shadow if the player is unarmored.
-Perhaps remove the auto-lock, meaning they would have to aim to hit you. Not just get close and swing away
-Reduce the speed, perhaps removing sliding so they cant reduce their profile
-Make them more visible, more glowing smoke and making the orange lines brighter.(maybe make them louder and more audible if the visuals need to remain)
-increase the bonus from killing them (more health and a little shield) so its not just a signal flare for more enemies.
- Maybe remove predator-vision (so a player could hide if a horde is after them)
Now, none of these are perfect fixes. There needs to be a nuanced fix for this, not just a single band-aid. Blending some of these together may make them more viable, or maybe these are all just too far in the other direction. The shadows should be powerful, don't get me wrong, but as they are now they are over-powered. The final conflict should not come down to 10 people with niche combat abilities fighting nearly two dozen super soldiers.