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I worked hard to get better than the average player. Many hours in aim trainers, playing sessions in which I only focus on my positioning, my decision making, and so on. Many of hours I got stomped and now im finally at a point I can say im better than the average player. I went through all of this the "newbs" are complaining about. But I didnt cry, i trained hard. and now you people, who dont want to go through this want the easy way by setting my game back to "not better".
I dont talk around it, I trained to stomp others (not total noobs, thats boring, I agree) but to stomp the average player. My reward is im finally able to do this. So why is it unfair for you to do the same?
By the way. You dont learn as much by playing against slightly better players, as you learn against very good players. I know some people say thats wrong, but 1 hour against a chess pro will teach me so much more in depth knowledge, even tho i get stomped, than playing a bad player. Now you say, what do you learn when you die in 1 second? I tell you, you can learn A LOT. If you die, that happens quick, its the result of improvable play. Every time I die, I ask myself, how I could have positioned better, was I too agressive, wasnt I agressive enaugh, could I have swapped to my 2nd weapon instead of reloading, should I have thrown granades, AND SO ON! Just because you die quick, it doesnt mean you cant learn something from it. the whole time BEFORE you died was the reason you died, not the moment you died, thats just the result. And if youre not good enaugh with your aim, then go to an aimtrainer or go to the training area (even tho it could be a lot better in Apex, and I hope they will do that).
@Senscc wrote:You dont learn as much by playing against slightly better players, as you learn against very good players.
It's not that it's wrong, it's that its different for everyone.
For people like you who strive to be better than most everyone, you're brain is wired to absorb that info quickly and adapt to it.
For people who are just playing for fun it doesn't work that way and getting killed every 20 seconds does not make a better learning environment for them.
Bottom like is this is the same scenario I see from game to game. High level players, such as yourself, are simply disconnected from what the average tier player wants from a game and what they get out of it. In this case also applies to how they learn from it.
For the averageplayer some sort of skill factoring MUST be in place for them to enjoy the game. That's the bottom line.
I can respect what you went through to get where you are but it doesn't apply yo the average player.
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