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ianwt73's avatar
4 years ago
Solved

Skill Based Matchmaking?

I just want to confirm with someone, this game has skill based matchmaking in all modes right? (I don't think it exists on Event modes, such as Control, but base game modes all have SBMM Correct)?

  • @ianwt73I think it's EOMM (engagement optimized match making), because they get you into a match as quickly as possible and the enemy teams are just smurphs or preds, with some who are cheating, while your team is just two level 10-200 who play like they just downloaded the game and have no idea what's going on.

    Let me explain...

    I get teammates with no skill in ranked regardless if I'm bronze or plat (my highest rank being plat), and if I keep losing matches, I suddenly get better teammates, in which I would win a match and go right back to dealing with terrible teammates.

    From what I understand, and what many had concluded before in other threads, is that the game is essentially rigged to have guaranteed wins and losses.

    Building on what I said earlier: you'll get teammates who are below your skill and you'll be in lobbies against higher skilled players. As you lose these matches, you're supposed to feel inclined to keep playing to do better. Once the game lets you win, most players would get off, but for those who keep playing, the matchmaking resets back to giving bad teammates. I've played 8 games in a row before and watched the levels and skills change each match.

    [Gold - Plat Ranked Lobbies]

    Note: Levels are ranges, as I remember their ranks, more then their levels


    1) Teammates are gold, can't aim, both are duos with one being on console, at levels 150-200, loss
    2) Teammates are silver, no game awareness, at levels 50-150, loss
    3) Teammates are bronze, can't aim and don't have game awareness, at levels 20-100, loss
    4) Teammates are rookie, they're bots, these bots get the team killed quickly, at levels 30-75, loss
    5) Teammates are still rookies, they run off to do their own thing, no teamwork, both are a duos in the same club, levels 175-300, loss
    6) Teammates are gold or plat with diamond rank badges, they can aim, they have game awareness, they actually got skills (like wall jumping), they bother to work as a team, they're levels 300-500, win
    7) Teammates are rookies, bots or noobs (they were playing like a bot, but seemed to be trying), levels 15-120, loss
    8) Teammates are a bronze and a silver, they both play like new players who has at least logged 60 or so hours into the game, levels 75-145, loss

    Winning is basically a high risk, high reward, as the matchmaking throws you into insane lobbies you should never be in.

    You can also see how ridiculous matchmaking can get by losing those long "play x matches as these legends". Threw myself off the map with a friend before in duos, as both of us had to play as legends we didn't prefer to play as. Once we got into an actual match to play seriously, everyone we came across were either a bot, a low level (like a new player), or a typical casual. We ended up winning the match with like 17 or so kills without getting knocked once. This instance was back in Season 11.

12 Replies

  • Since OG team left Respawn, its only time till the next better came will come and overtake it... Only they care is about money... they dont care about things that brings this game down like sounds, matchmaking, toxic teammates that picks you up and wont ress you coz they are most stupid than rubber etc...

    Apex is lucky that the OG team was so good - i mean the Titanfall team that did the work by passion... now they just want to milk money from people by ugly expensive skins that have valua like 5€ each.

    The only way you can play this game is with 2 other friends on the same level.. if you play SOLO, this game is like 20 times worse than CS:GO, League of Legends etc...

    So if anyone reading this wants to install the game and play solo. don't do it 🙂

  • @ianwt73 If I recall correctly, Titanfall 1 and 2 are still being sold.

    Titanfall 1 is completely unplayable as it only has an online mode that's completely flooded with cheaters and DDOSers and Respawn hasn't done anything about it, (which is why that "save Titanfall" Apex takeover happened last year). Not to mention that there's only ever 1-7 players in the game playing. (Last checked the player count in 2019)

    While Titanfall 2's story mode is so worth it, I just wouldn't go online. It's the same problem as Titanfall 1's

    So Apex getting ignored like this doesn't surprise me.

    The mobile version is already way better than the main game. Modes players been asking for like TDM, clubs have actual meaning, etc. (Although I do not agree on the ability skill trees for each legend). Not to mention there's already two "mobile only" legends called Fade and Rhapsody.

    Fade is basically Wraith, slides faster, has a Tracer from Overwatch tactical (recall), and the ult throws anyone inside of it into the void where they can be easily killed when they exit it, (while also slowing them down, stopping items, putting away their guns, etc.)

    While Rhapsody can hear players further away (which is ironic since the sound engine on the main game doesn't really work anyways, should she happen to come to the main version along with Fade), her tactical is just a Maggie ult plus shield regen, as long as you don't get shot at (which applies to your whole team), and the ult is literally a disco wall that prevents players from seeing you on the other side, shooting you, using abilites that can scan you, etc.

    It's unfortunate with the direction the game is going.

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