Forum Discussion
6 years ago
@unknownanon64 there definitely should be a ‘scrapping’ system allowing players to dismantle unwanted cosmetics for crafting materials, period
there is no need to put a limit on it because there is ‘no duplicates’ rule implemented, so whenever you would dismantle, say, a legendary skin you’re basically opening up the chance of getting the same legendary again while lowering the chances of getting a new one
that in itself is limiting enough
the only question is buy/sell rate - in most games you get 25% of the crafting cost, while i would love to see it being 50%, it’s just not realistic
TL;DR - i vote for ‘scrapping system’
there is no need to put a limit on it because there is ‘no duplicates’ rule implemented, so whenever you would dismantle, say, a legendary skin you’re basically opening up the chance of getting the same legendary again while lowering the chances of getting a new one
that in itself is limiting enough
the only question is buy/sell rate - in most games you get 25% of the crafting cost, while i would love to see it being 50%, it’s just not realistic
TL;DR - i vote for ‘scrapping system’
6 years ago
@MIH4YL0WICH Well I tried 25% but made it a bit more frequent, but then I got the suggestion to make it half and made it a lot less frequent and I didn’t want to do common and rares because basically everyone has that, so unless you want me to put it there but with a low amount of crafting metals you get back then I’ll add that in. I’m still unsure of a limit though because if I make it frequent then there would be no point in getting apex packs.