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KrakaDrak's avatar
KrakaDrak
Rising Veteran
3 years ago

Some suggestions to increase mapwide fun factor

Its pretty simple really, increasing the ring closing speeds and reducing waiting time should prevent the vast amount of downtime lobbies have.

Giving players in combat some kind of indicator for nearby squads or third party forgiveness should also help the frustration aspect of the game. perhaps giving players a full heal when they eliminate a squad would also help

7 Replies

  • @KrakaDrak What you're describing is Halo. Overwatch. Call of Duty. Fill in the blank. Make the game faster? Give me crutches so I don't have to think about how to handle a third party? Make my shields come back automatically so I don't have to hit two buttons and count to three? Is there anything about Battle Royale that you DO like?
  • @DrWizardo @reconzero  Looks like we now know that maybe the Devs take our suggestions here seriously.


    @KrakaDrak wrote:

    Its pretty simple really, increasing the ring closing speeds and reducing waiting time should prevent the vast amount of downtime lobbies have.

    Giving players in combat some kind of indicator for nearby squads or third party forgiveness should also help the frustration aspect of the game. perhaps giving players a full heal when they eliminate a squad would also help


    We also can start blaming @KrakaDrak for the ring changes 😉 

    just kidding @KrakaDrak had an Idea and it was implemented congrats @KrakaDrak 

  • Geckur0's avatar
    Geckur0
    3 years ago

    fought two squads then died to the first ring, no looting involved aside from the first gun i picked up and an armor swap or two. no time to find heat shields or meds for the ring closing on the other side of the map. explain to me how winning a challenging fight then dying to the ring is healthy for the game. why did i deserve to lose that match? lets hear it.

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