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The problem with this is being able to know immediately when someone is cheating and disabling the spectator count for them. As far as I know, there is not yet any kind of system like that in the gaming industry. Maybe if there were better anti-cheats in place, we wouldn't have to worry about reports since the cheaters will be kicked or even banned upon detection.
- 7 years ago
I'm not suggesting they only disable this for "Cheaters", my original suggestion was to have it disabled entirely but I guess I could have made that more clear. New idea though,
Disable non-team spectator count on accounts for 24 hours after they are reported for cheating.
There, best of both worlds, if you're cheating someone is probably going to report you, and then you won't see when enemies you killed watch you and get reported more when they see. False positives will happen sure but it doesn't actually hurt you in anyway if one person falsely reported you and then no enemies spectate you that day.
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