Suggestion for the cheaters frustrations
Hi everyone,
As all of you saw, the game currently using the javelin anti cheat, but it doesn’t stop cheaters and the player frustrations out of it from the game, for me just the last 24 hours I’ve reported 10 people that cheated, and 6 got banned. (Pred Lobbies on EU)
Ive suggested on the past and I suggest it again, i think its very doable to implement a system, which the whole purpose is counter the loss a player receives when it died to a cheater, only players who lost rp will get compensated of the same rp they lost.
for example: if a diamond played had a few kills and was pretty good game for him until he encountered a cheater and loss RP because of that, he will get the rp he lost back from that match retroactively.
i think the frustration comes mainly because the current state of ranked is difficult, especially for Solo Q players like me and every RP counts especially on high tier lobbies.
let me know what yall think about it, I think it can be much less frustrating knowing that dying to a cheater is not that big of a deal, especially when respawn deals with them daily so players can see a difference fast on that and get their loss RP back.