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Yep, totally agree. There are nuances to circumstances that players could easily perceive different than others. Maybe it could be something where instead of players ranking each other after each match, there could be some type of automated rating. For example, the player would earn points for successfully reviving a teammate or getting them to the beacon. With regard to pinging, perhaps something to the effect of when a teammate pings a piece of gear, that player would accumulate points if one of there teammates actually picks it up (as opposed to someone just spamming the ping button at everything in site). Same thing maybe for pinging an enemy. If that enemy is knocked down then they could receive a certain designation of points and then if the enemy is subsequently eliminated, it would provide bonus points.
I'm just brainstorming because I totally agree that it could be slippery slope for players to rate one another.
Thanks for your input!
Even though some players obviously aren’t the most fun to play with I’m still getting pleasantly surprised over how often I get really nice teammates. Even if they aren’t the best they usually stick with you and do their best to help the team.
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