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reconzero yeah I am totally ok as I wrote with the fact that people don't want to try hard or switch the input - trust me it is as hard for me to start using controller after all my life spent on MNK, I just feel like disabled on controller and can't make myself play on it despite knowing that in Apex it would give me and edge.
What I don't like is the fact that Apex in ranked / competitive does kinda boost, push people into being competitive while lazy via AA aka create situation where MNK and in general putting time into training, skill development is disadvantageous shooting wise.
Illustrative example would be that with current settings and game mechanics it is more effective to hipfire while faster strafing that e.g. requires average tracking skills vs ADS tracking while being more stationary or in case of Apex basically sitting duck. And again illustratively speaking it takes 50% skill to hipfire and kill opponent vs say 80% (much more) to be able to almost perfectly rack via ADS to reach same result.
Add to that all turbo button inputs, scripts, crazy airstrafes that create no-regs which are 0 skill required mechanics (just add settings to your steam / controller input) and we get current Apex where MNK with 0 AA can track all they want -> controller player just crazy-bunny-hops around you while doing 90s with Mastiff while you no-reg / miss even few bullets from your mag and lose the fight despite having above average tracking skills.
I would almost like a 3rd type of gameplay introduced:
- pubs
- ranked for all / mixed lobbies
- hardcore competitive ranked = no mixed lobbies or no AA
Sure, currently that is not possible as game is not doing well, will even more dilute available players + I assume that there will be not too many community members suitable / eager to play the latter. Yet knowing how much people like loot / cosmetics, maybe that would be the answer = make cosmetics exclusive for 3rd category and then just make sure (finally) that hackers are banned as they will arrive to harvest this stuff instantly the same way they do during ranked rumble and other events.
As for Masters topic sidenote - not sure where you are from but all I can tell you is to play D4+ lobbies on EMEA and then switch to NA and compare lobbies. In EMEA even borderline Master (16k or whatever is the limit now) will just wipe you out (most unfortunately because of hacks), Pred 3 stacks are just untouchable (again many / most hack). While in NA at least for past week has been my experience even badly matchmaked lobbies of 10 Masters + 10 Preds vs 40 Diamond are playable, you can actually take some of the Masters/Preds down.
- reconzero2 months agoSeasoned Ace
Nothing there I can disagree with at all. As a matter of fact, my biggest take away is that so many of the complaints about unstoppable AA are probably more likely to be unstoppable cheaters. The game is infested with cheaters, but people still think AA is the problem? PC as a platform is infested with cheating, but AA is what is ruining the game? For every YouTube reel I've seen about "broken AA" I've seen twenty on cheaters.
Funny about the hardcore lobby idea. For years Halo had a hardcore playlist, but as you imagined, very few people went into it. Games with ridiculously high skill ceilings already create perceptions of impossibility and cheating. Now boil it all down to a single playlist where only the fastest, most accurate, most aggressive players go... yeah, that gets you one of two outcomes in a big hurry. Either quitting is so rampant that it hobbles the playlist, or the entire thing acts as an incubator for would-be cheaters. Or both. Not good, imo. I guess I'd say that's what ALGS is for.
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