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The developers likely never intended for these new epic and legendary cosmetic items to be accessible to all players unless they invest money to gain that access. Which is only emphasised though the fact Respawn have responded to the community displeasure by making them individually purchasable items on rotation in the store and not by given the players alternative ways to obtain them through gameplay alone.
I hope you get the skins you want, I really do. However for the foreseeable future, they'll definitely be locked behind a paywall.
- 6 years ago
where is the good content ? And where is the supported performance ?? DO you see servers changing, CODE : net not showing up, CODE : Leaf not showing up all i see is insane prices showing up and people supporting it. Maybe I am just to poor to play this game and drop 700 euros in order to have all the skins for a game that is crashing and disconecting all the time.
How many games did you encounter cheaters, how many times during the day game crashes, how many games are laging as hell ???
- 6 years ago
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- 6 years ago@d3adc3II I don't think so either.
Plus it's all well and good believing in their promises, but just remember their saying them through smiling teeth.
Like the way a ventriloquist doll talks, with the hand that's used to move the mouth clearly belonging to EA. - 6 years ago@Sarrgeras There’s nothing wrong with your perception of acceptable prices. They’re still extortionate.
But we accept them because we must right now.
The devs have told us they’re not gonna change the prices, it’s as simple as that. A company isn’t going to abandon it’s proven successful monetisation schemes on a whim just because a fraction of their consumer audience is vexed by it. Don’t be daft. Yes we’re complaining but only so that they see sense in the future so crap like this happens less often.
And where’s the good content and improvements, you ask?
Oh I don’t know... Maybe in the additional game modes, countless bug fixes, UI changes and core game balancing that’s been going on over the last few months.
The code issues are major problems yes, but do you honestly expect them to be easy fixes done quickly?
That a dev walks into work, sits at their desk and simply edits a handful of lines of code to then say “there… fixed it, no problem”?
No.
It requires concise testing and trial and error before releasing a viable build that covers all platforms.
Look at Anthem… They rushed out builds to try and meet the player dismay only for it to prove more damaging every single time.
So if you think it’s as easy as editing a single line of code. Simply cutting out and replacing the bad bits. Then by all means why not head over to Respawn’s studio in California yourself, knock on the door and say “hello, I’m here to fix you’re coding issues”. I mean it beats sitting here complaining about it, right?
I mean you must have spare time on your hands if you can't seem to play the game.
Look.
Some things just take time and we all have to be patient for them, whether we like it or not.
As for the question you posed on your comment though?
Personally…
How many cheaters? Zero
How many crashes? Only twice over the last 5 months.
How many latency issues? A handful of times at most.
Fun Fact: Not everyone experiences the exact same issues!
It’s easy enough to say “FIX THIS NOW DEVS” but when you bare in mind the fact they’re case by case problems that many don’t even bother reporting on, how do you expect them to diagnose the real cause of the problem easily?
Especially when changes will affect the whole community, even those who aren’t as affected. They have to go through each issue one by one to find causality. It’s never just *bloop* here’s a fix.
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