There is a huge gap in the level of teams in TDM. Competition is not viable.
I've played a few team death matches and it's almost always a one-sided slaughter.
It is rarely a seesaw game.
The only pattern is that one of the players gets killed all the time because there is no factor to turn the game around even if there is a difference in game points.
As a result, many players end up with no kills, no damage at all, and no good attacks.
While there are some problems, such as a large number of bots getting mixed in and some overly strong players dominating the game, I think the biggest problem is that the player levels of the two teams are not appropriate.
Players are now penalized for exiting a match, forcing them to stay in the match, but please fix the fundamental problem first, which is that team death matches quickly become one-sided and uninteresting!