Forum Discussion
6 years ago
@Luxxtenebri Here's a reasonable idea that benefits both sides. EA understandably wants to generate profit, and users want cool rare aesthetics.
Make an ultra legendary skin each season, only purchasable with money, and costs 10$. Purchase requires battle pass level 110. And the skin comes bundled with next seasons battle pass.
This is a reasonable price, generates 10$ of profit/good value every season, and keeps people interested in playing the game to unlock rare things, especially since they've already purchased the next season pass with the skin.
Make an ultra legendary skin each season, only purchasable with money, and costs 10$. Purchase requires battle pass level 110. And the skin comes bundled with next seasons battle pass.
This is a reasonable price, generates 10$ of profit/good value every season, and keeps people interested in playing the game to unlock rare things, especially since they've already purchased the next season pass with the skin.
6 years ago
@4ccbf460f7b926b1 Or think of it as buying a new game every season, pay the $60 you’d pay for a new game except spend that money on skins. Or just realize you’re playing a free game and sometimes the extras are expensive.
- 6 years ago@Professor_Doggy Lol, nope.
I don't mind paying up front for the game, but there's no way I'm paying 60$ a season for a repetitive game like Apex.
I'd buy season passes every season though if they added more value to them.- 6 years ago@4ccbf460f7b926b1 You only need to buy the battle pass once, you get 1000 coins and can buy the next battle pass, and so on. You just have to hold out and not spend the coins, save for the next battle pass.
- 6 years ago@Pure_Funk_Nugget I know you can get the next one free if you earn it, but I'm talking about an incentive to pay more money. EA wants more income, and I'm just suggesting a way to make good value for EA and the player.
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