7 years ago
Time punishment for leavers
 Quite often I see people disconnecting when they die,I always try to rescue my team mates, sometimes you even kill the whole enemy squad but now you have to play the rest of the game with 1 or 2 fewe...
"I got my own company so I can get unexpected calls from my clients or people who want to become a client. Yes it's my choice to answer that but what's more important? Income which I need for living or winning a match in a game?
And not only that. If the mailman comes with a package I need to open the door. I can't predict the exact time he will come. If my wife needs help with something must I say "sorry can't come because otherwise 2 other people can't win the match!". And there are much more examples in which case I would leave a match.
Sorry, but games and winning a match in Apex are just not the most important things in the world. But if you are not able to continue playing for a set amount of minutes because of leaving for one of the above reasons I think a lot of people will stop playing."
Okay but no one cares why you have to get up.  If you, or me or anyone, need to get up because something more important came up then a time punishment isn't going to be a problem.  If the thing that popped up was going to take time then why would you care.
Obviously playing a video game shouldn't come at the expense of letting your kid sit in a dirty diaper, or miss a business call or a package BUT a properly done timed punishment system is going to have different punishment for people that leave every game as soon as they die versus people that occasionally have to get up for important things.  If you have to leave games THAT frequently as to be indistinguishable from people that insta-leave every game on death then you should not be playing a team based game.
My proposal for a Leave Buster system
-Firstly, people need the ability to rejoin a game.  The game crashes far too often to be able re reasonably try to punish people for leaving if they can't get back in.
-If you leave or crash while in a death box your team mates should still be capable or picking up your banner.
-If you leave or crash while knocked down, team mates should be able to apply first aid still.
-If you leave or crash while alive you should just be put in the crouching position until something comes along and kills you, leaving a death box that your teammates can grab your banner from if they so choose.
-If you are dead/kocked/alive in a game you should not be able to start a new game.
-If you leave/crash but come back before your team loses, no punishment.
-First leave, only locked until your team is out.
-Second leave, locked until your team is out +10% extra time for how long they were playing without you.
-Additional leaves add +5% more to that time.
-Playing games without leaving reduces that by 2%.
-If you are at 20%(3 leaves in a row) or more than the game should prioritize putting you on teams with other people that are at 20% or more
-Leaving a game with a Full-Premade team does not contribute to the additional timed punishments.
This accomplishes a few things.
1: A crash doesn't 100% f*ck your team.  (Other day I had just got a Kraber and my team was camping the ONLY structure in the very small ring, before I could start sniping I crashed.  UGH)
2: People lose the incentive of leaving one game to start another, I'm confident this is probably an overwhelming majority of intentional leaving. 
3: People that consistently leave games anyway will rack up punishment time further dis-incentivizing the behavior and get stuck playing with similar people. 
4:  If you had to legitimately step away this shouldn't be an issue because having if you only needed to step away for 10-30 seconds then you probably didn't need to leave and if you had to step away for several minutes your team will probably be out by the time you get back. 
5: People that hardly ever leave won't be punished severely for the rare games they do leave.
6: Full-Premades being exempt from the extra time means that if you leave your friends in a game with good reason they shouldn't be mad at you, and you'll just have to at most wait for them to get out of their game or rejoin.  If you left your friends without good reason they might just not play with you and you'll get to play randoms again.  If you DO have to consistently leave games for whatever reason you can do so in a pre-made with people that give a sh*t about you and your reason as opposed to messing up random strangers games.
I welcome any challenge to my logic here cause I think its solid.  The only hiccup with this system is if they can't change things to let you rejoin, but as the lifetime of the games go on hopefully the devs will fix the crashing issues  anyway.  Currently my experience is that I only crash maybe once out every 25 or so games.  If you do crash at an abnormally high rate you probably need play something else anyway.