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- 7 years ago"we wanted to make a game where you can anticipate player action, build a plan around and try to get a drop on an opponent"
Yes, you get to that with experience as a player not by gutting mechanics from the game.- 7 years ago
"we wanted to make a game where you can anticipate player action, build a plan around and try to get a drop on an opponent"
I played titanfall 1 and 2 and i thought you could allready do those 2 things in titanfall 1 and 2, even while moving faster. Titanfall never felt for me as if i could not do what the guy is talking about in your quote. I think the game would feel a lot better with titanfall movement. I really miss wallrunning, bunnyhopping and the TF2 grappling hook to keep the momentum high and navigate around the environment in a more complex, more interesting and more free way.
I like the game, but without titanfalls movement system i can not see myself playing this game for longer then a week. If it had titanfall movement and some of the buildings would be designed more welcoming for complex wallrun and grappling passages along and through multiple building and not as simplistic, more like in titanfall, this would be my new favorite game for a long time, for sure.
- 7 years agoYou and probably most of the titanfall community, but I do get what he's saying tho. In titanfall wallrunning, bunnyhopping and grapling works because you get 'no penalty' for utilizing those mechanics. Here, at least in my case, I would rage if I got killed by a random grenade while I'm grapling or wallrunning. In titanfall that wouldn't be the case cause I'd respawn back in.
Next to that, many ppl sucked in titanfall to be blunt. I know when I first played TF1 I dominated every match just cause of my shooting skillz and ppl not knowing how to play the game. Same in TF2. Same would likely happen here. The first ppl to play or the ppl who spend a large amount of time in initial days are gonna be the domineering factor in each match. I think they try to diversify or at least simplify it so it'l be more like a casual shooter with a twist so everyone can enjoy.
Would I want the titanfall mechanics, heck yea. I would love to kill ppl while wallrunning behind them, but I can live without it till TF3 comes. But likely to the TF community, this game will be a painful reminder so it won't be fun to play for long. Just like you state @2much2kill
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