Forum Discussion

sparklefuq's avatar
7 years ago

Too much shield/health

Does anyone else think there is WAY too much health and healing in this game? You can unload into people and they just wont go down at all and all the dmg is shield never health. Late game is the biggest pain because of this. And even if they do get taken to low.... its way too easy to disengage and just heal back up. I just feel like it takes WAY too much to kill people.

2 Replies

  • i somewhat agree, in another post i suggested before they nerf body armor they should maybe put a time limit in between shield recharges or limit the amount of canisters you can carry per slot to 3. i think right now the limit is 6 per slot.
  • In a 1v1 situation I can see the shields being an issue because like you said they can just run away and come back for more. However, in a team fight it's necessary to be sorta of tanky since you can get dropped within seconds if you get caught off guard and the other person is a decent shot.