Forum Discussion
Well, maybe I was a bit unclear how much I weighted the observed trails in my assessment of the skill level of my lobbies. The trails was just a part of it, and as you can see at the now linked images, my matches looked pretty much the same, trail-wise, which was not many pred or diamond trails.
What I basically meant was that, regardless how well or badly I played in previous games, my lobbies seemed to be at quite the same overall skill level, which was considerably lower than high diamond, master, and predator lobbies. I compare with my ranked games. Last season I made it to D2 which meant pretty much only Preds masters and high diamonds, so I know how those lobbies feels.. I mean, I wouldn't have got an K/D of 1.9 over 20 games with randoms IF my lobbies had 20+ predators in it. As you now can see on my champions squad screen shots, those werent that hot either. I just dont think it would be very likely lobbies with "the majority masters and preds" that you are referring to, would have those kinds of Champs....
Hrm well assuming that its true you are getting matches with majority preds and masters just adds more information to the quest to figure out SBMM, right? That doesn't contradict my observations of very consistent lobby skill level of "very few Pros, few highly skilled and many good-to-average players". You made it sound like you were quite better than me, right? Maybe there simply is a threshold/line you passed and I have not, seeding me into "mid-to-highly" skilled players, me being among the "high" (which would explain me out damaging my teammates), whereas you get seeded into "very high-to-PRO" skilled players, you being "very high" .
Or do you play as a premade duo or trio when you get these lobbies?. That at least SHOULD be an significant variable in a matchmaking system since playing solo with randoms almost always means teammates leaving the match whenever they get killed. I wouldnt be surprised if you get seeded into harder lobbies if you play as a trio etc. Maybe thats the next step for me? Play 20 games with premades of different skill levels =)
And lastly; you say this was a "poorly designed" experiment..
First of all; Im gonna tell you what it was; it was 20 consecutive public matches as a solo, in which I recorded the banners of the champions, my squad, the jump trails from the early part of the flight path, and lastly the dmg and kills and placement of my own squad.... Thats it. If you think I base the experiment on conditions like "no 3k banner = player isnt good" then you misunderstood the entire purpose.
Second of all; At least did I base my "summery" on some kind of empirical analysis, right? You are still arguing based on your "gut feelings", an approach that I wanted to move away from. You are "vouching" that your public games have 80% predators and masters and therefore you think my empirical observation is wrong, even though it happened (with photo evidence and all).
What would be interesting was if you did an exactly same study with your supposedly much harder public game. Then we can start trying to find the variables that actually affects SBMM.
About Apex Legends Feedback
Community Highlights
Recent Discussions
- 2 hours ago
- 3 hours ago
最近のアップデートについて
Solved7 hours agoAccount Ban
Solved8 hours ago- 11 hours ago