7 years ago
TTK suggestion
I heard a lot of people have a problem with the TTK and they think it´s too high. Probably because most people are used to a low / lower TTK like in COD, BF, PUBG or Fortnite. I personally think the ...
TTK (Time To Kill) is the worst what I've seen in 20 years of my game life. When you need 2.5 seconds to kill an enemy with perfect aim it looks like circus cause in actual game you need about 10-20 seconds to kill an enemy.
That TTK makes game aim-based not tactic-based. For example: you flanked 2 enemies and get close to them, you are shooting at one player and while you do this another player have enough time to react and kill you. This is not normal. In normal shooter if you flank 2 enemies and get close to them they are 95% both dead even if your aim is terrible and you miss like 80% of bullets.
I think Respawn must lower TTK by 50% so tactic and positioning start to mean something. Now this game is 90% about aim.
I understand that the game is still new, but in the future, I hope the TTK (Time To Kill) wouldn't this long. Against someone with full loaded armor, your weapons fell like they do nothing as your waist clips into them. I like the standard TTK for naked players, but the armors add too much of a safety net, especially when the clip sizes fell as if they are not up to the challenge, only being able to fire a couple of shots in a burst or 6 rounds in the wingman. This makes the whole movement of the game feel like a more of a burden than a gift. This also makes using some lower fire rate weapons feel unrewarding although satisfying. It is satisfying due to the games amazing animations and sound. Other FPS games can learn a thing or two from APEX. I am so far loving this game, and I can see it going to high places.