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Wow Respawn did ban #1, 2 and 3 Preds on Xbox :D
If not mistaken #1 had like 160k RP.
Now the philosophical question - current remaining #1 has 105k... what are the odds that he is legit? :D
Or will it take another case of Zeus making video where dude on stream admits hacking and exploiting, before Respawn is able to actually draw a line where legit players end and cheater RP grinders start to ban them all in masses?!
In comparison #1 PC Pred has 206k RP and is playing with ImperialHal as far as I know :D
Not to mention that difference between #1 PC and #10 PC is 2x more RP and difference between #10 and #20 is 30%...
Circus act.
- vVv_Bjoergen_vVv24 days agoNew Ace
The sad thing is that if it weren't for Zeus and his video, these cheaters would still be playing today.
Should it be that a ban is only possible after a video like this?
Where are the security measures? Where is the anti-cheat?
- e1b2b41da38ee68923 days agoSeasoned Ace
Unfortunately "Should it be that a ban is only possible after a video like this?" this part has been true since I started competitive shooters way back when in early 2000s.
Somehow people want to believe in miracles and always leaned towards "amazing game sense" when it was wallhack / radar or "amazing aim / reaction speed" when it was aimbot.
I was famous by calling out oh so many. Years later and with invention like replay system (Valorant) where you can actually spectate everyone on demand after the game, my conclusions are:
- part of my claims were incorrect because I did not know something about the game when I called out people who did (apologies to that)
most recent example of 30%+ HS percentage on average in Valorant that looked 100% sus to me -> one day I realized something about my aim + bought traction pads for my mouse and new skates -> my aim increase above that level and I posted even 55% HS game in my rank level lobby which was insane to me yet it was legit. - part of my claims were just my brain tricking me into seeing one thing when actually something different happened (you can only understand this one when you have ability to watch enemy's POV)
- 30%-50% of my claims were on point and in some cases also bluntly proven similar to this case with #1 Pred
Given above said + understanding now how F2P games work, my guess would be that:
- devs don't have pro level player in their team = they have no skill to be able to know what is / is not humanly possible in their game (like Zeus said people like him or similar should be added to Respawn ban hammer team to manually ban ppl via having significant knowledge / experience about the game, game sense, what is / is not possible)
- devs don't have really motivation to ban anyone who potentially will spend money on the game or attract someone who will, clearly numbers of players leaving because of cheating issue have not been spending enough money to matter :) vs remaining player pool
- in some rare cases MAYBE Respawn don't want to get into situation where they falsely ban someone who is legit good which might and will happen when you manually ban players based one other human decision making
What people who follow cheating evolution must understand - there will be always "50/50" call when manually banning people, because in some cases even I land a totally lucky instinct based flick (two days ago e.g. landed a headshot on partially obscured enemy who was in jumping motion in Valorant), read situation where someone is ratting and prefire him/her successfully just based on this hunch that comes from 10k+ hours in shooters, sometimes my mind wonders and I do stare at the wall where it happens to be enemy on the other side of it = seemingly wallhack etc.
Also when there are clear checkboxes to catch a hacker, people will get to know that sooner or later and will adjust to fall right outside that criteria e.g.:
- not bluntly tracking people through walls but be aware of their position, have ideal crosshair placement, have amazing plan in place to cut a corner and instantly flick on target because you know it is there
- adjusting your recoil cancellation to X% < 100%
- adjusting your aimbot headshot percentage to X% < 50%
- adjusting your aimbot reaction time not to instant but say 50ms delay
- throw some fights or even games just to look "human / normal", play parts / some of the games without using hacks
- play with 3stack and switch who uses hacks at which point or which hacks which player use - one use radar/walls to guide the team, other uses aimbot to gain advantage in fights / clutch when needed
- list goes on and on
Thus it is tedious process to ban people as you need to gather data over time on their performance and then it is 100% or close to that clear when and how people cheated. Great example - Lance Armstrong in cycling. But Respawn in game like Apex clearly will not bother unless they automate such task via what is rumored to be AI server side anti-cheat.
- vVv_Bjoergen_vVv23 days agoNew Ace
Do you have any knowledge of whether Respawn might be manipulating the statistics on Steam Charts?
This season, there's been an increase of about 16,000 people, but I still play with the same people in the lobby day after day. So what's going on here?
- part of my claims were incorrect because I did not know something about the game when I called out people who did (apologies to that)
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