(Sorry this is a bit of a rage vent post but I am really disappointed with Respawns take on ranked)
I just recently started to play this game again after a long break. After my placement matches, I ended up in Bronze 1 which is supposed to be a low elo rank. I have now played about 10 matches and all my matches has been approximately like "old rank system" high platinum in terms of skill level of teammates and opponents. Ive started to check EVERY players name of the enemy squad that killed me on Apex tracker and also my teammates if its possible and they are almost always gold to platinum.
So based on this, and also based on Respawns own words about MM based on a hidden MMR and not your current rank, we can assume that my hidden MMR is somewhere between the average gold and platinum player. But now lets just stop and think what implications this have on the competitive integrity of this game. This means that my way through bronze will be objectively harder than for another given bronze1 player who is much worse than me and therefore has a hidden MMR around the average bronze players MMR. Or in other words; our two journeys through bronze will he OBJECTIVLY no the same but SUBJECTILY the same.... Am I the only one who is baffled how stupid and childish this system is? Its like some daycare center teacher designed it for children that cant handle fair competition. Imagine if this was real sports; its like designing a world cup like this: for Argentina, who is the reigning world champions in soccer, to advance through the group stage, they must beat every team with at least a 3 goals margin because they are good, whereas Lichtenstein that sucks will advance even if they draw all matches..... Come on Respawn.
What they SHOULD have done if they weren't so childish game designers, they should match the ranked matches on a hidden MMR just like now, but compensate for the difference between your current rank and your actual MMR which you are being matched based on. So for instance, If I am bronze 1 but has a hidden MMR of average gold2 and therefore mostly play against players currently in Gold2 give or take, then I should get a huge LP reduction if I do badly and a huge LP bonus if I do good. If the rank/MMR difference is smaller, like a player who is Gold2 but plays on a platinum4 MMR, he might only get a small reduction and bonus. And the same way around; if you happen to be Gold1, but plays very badly and loses alot of hidden MMR, much faster than you lose rank and therefore start to play against much worse players, you should ofc get a huge LP loss if you keep losing and a smaller LP gain if you play good. The goal is to, AS QUICKLY AS POSSIBLE, match every players hidden MMR with their current rank.
This is how all other serious games design their ranked, but Respawn must ofc be the special kid in the class.... Guess its back to Skyrim VR hrmmm