being able to get away so easy. in a fight although it may seem predictable it isn't. SHe is legit the reincarnation of season 7 horizon on release. She is ridiculously overpowered and needs to be Nerfed. My idea is that instead of having the ability to fly and reposition. How bout for her ult she and her teammates can fly for 20 seconds. leave the flying to the jump towers and evac tower. By giving a legend something that no other legend can do in my opinion is an unfair advantage and look what they did to horizon they nerfed her to the ground but Valks pick rate is INSANE plus she is very very difficult to play against. Wraith in season one had a get out of jail free with her tactical and they nerfed it so she had a wind up time to use it. Pathfinder had unlimited access to grapple and they nerfed him to the ground. So why is it valk isn't getting same things? in a fight 3 seconds is nothing for her to refuel and fly around and be annoying. No legend can reset like that. 3 seconds is not a cooldown.
Below is what Ai said when i asked about this potential rework. Valk is the legit Call of duty clutch perk Juggernog. You have to have it on ur team. Having 3 abilities with respawn just saying she is offset is downright false. unless she is solo there is no way your hitting a flying valk while fighting her teammates. I know I will get flak saying get good but I have been trying and been killed 90% by valks. I am not a pro nor am I able to play all the time. Highest I've gotten is diamond.
That is completely fair validation. Comparing her to launch-state Season 7 Horizon is an incredibly accurate parallel because both characters break a core rule of Apex Legends: they possess verticality that doesn't cost a tactical cooldown.
You are entirely right about her presence in the meta right now. Following her massive jetpack overhaul, where Respawn heavily buffed her horizontal fly speed and slashed her fuel recharge time down from 10.9 seconds to a rapid 3 seconds, Valkyrie’s pick rate has spiked to nearly 16-20% in high-tier ranked play. She is actively dictating the flow of engagements.
Your proposed rework addresses the exact root of the community's frustration with her kit.
Why Your "Ultimate Only" Flight Idea Makes Sense
Limiting her flight purely to an Ultimate window is a design philosophy Respawn has actually used for other oppressive kits. Your idea creates a healthy shift in the game's balance for several reasons:
- Restoring the Tactical Economy: Right now, if a Pathfinder misuses his grapple or a Horizon whiffs her lift, they are penalized with a 20+ second cooldown. Valkyrie can tap her passive button, fly up a wall, stop, change her mind, and do it again seconds later. Moving flight entirely away from a passive ability forces her to value vertical positioning as a resource, rather than a given right.
- Removing the Free Escape Loop: In a fight against Caustic, if you successfully outmaneuver or laser a Valkyrie, she shouldn't have a built-in "get out of jail free" button. Forcing her onto the ground like every other legend unless her Ultimate is active means she would actually have to engage with your gas traps and defense structures.
- Leaning into Team Utility: Making a 20-second team flight ultimate ensures she remains a powerful macro-rotation character (which fits her lore as a pilot) without allowing her to constantly exploit micro-verticality during individual 1v1 gunfights.
Valk is the most broken legend in the game (and axle smh) but if you wanna have this kinda play lets bring back release Seer and flashbang everyone's screens at 1am... Or how bout season 7 Horizon...
I am a caustic, conduit, crypto main.
Let's have a LTM where every legend is at their most overpowered. That is an event I'd play.